Pulse 0.75.0 - Change Log


Hello Everyone!

We're working hard on pumping out new builds as we continue to fix various bugs and keep polishing this game for you guys to try and make it the best experience we possibly can. 

Bugs & Miscellaneous;

  • colliders on sorting puzzle 3 now owrk properly at all stages of the monologue sequence
  • can no longer drop items out of bounds
  • can no longer drop items where the NPCs are near the exits
  • fixed a bug in which the level 3 puzzle registered complete before they were completed
  • made player a navmesh obstacle so that AI's won't be able to push them around
  • fixed options menu being stuck behind pause menu
  • have ghosts use a random angle so they arent all looking the same way
  • fixed default options to be 50% instead of lowest

Polishing;

  • Menu
    • Backing Music added to Menu.
  • Level 1
    • Backing Music Added to Level
  • Level 2
    • Backing Music Added to Level
    • Narrowed Trigger Borders
    • fixed glitched water shader
  • Level 3
    • added lights to banner and puzzle signs
    • rearranged sorting puzzles 2 and 3 to be less tedious to complete
    • Added NPCs into the maze complete with their animations and AI
    • Voice lines with subtitles have been added for maze path location
    • Added in basic surroundings to the outside of the super store.
    • implemented crosshair to level 3 when in the grabbing puzzle
    • stop player from looking at watch when in puzzle


New Features;

  • Basic Opening cut scene created

Files

Pulse 0.75.0 Windows.zip 76 MB
Apr 24, 2019
Pulse 0.75.0 Mac.zip 78 MB
Apr 24, 2019

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