Pulse 0.25.0 - Change Log


Hello Everyone!

Since the initial launch of our prototype on Friday last week, we have been working on correcting various bugs as well as adding in some additional polishing to the game itself. Here we will be listing the changes which we've made for the new build which we have uploaded today.

Bugs;

  • Made it so that you can only sit at the bench when you have anxiety
  • Fixed debug subtitle showing on level 2 and 3
  • Removed right click to dismount bench (streamed it so that 'E' was the only interact key)
  • Removed left click to mount the bench (streamed it so that 'E' was the only interact key)
  • Fixed bug where the camera would sometimes lock up on level 3
  • Fixed a bug that preserved an items velocity when grabbing a moving object
  • Fixed the Banner puzzle intro sequence from repeating every time you approaches the first banner location

Polishing;

  • Level 1
    • Idle Animation added to NPCs. No more moonwalking in the aisles.
    • Subtitles added into Audio.


  • Level 2
    • Ghost Idle added to the Spectres. Nice and spooky.
    • Park Aesthetic Transition prototype added in.
    • Anxiety boundary triggers narrowed.
    • That 1 guy with the wrong texture was fixed.
    • Audio and subtitles added in.
    • Terrain gaps fixed
    • Corrected colliders on trees at park bench


  • Level 3
    • Added text signs designating what objects go on the shelves
    • Removed collider in final puzzle so you can complete the game
    • Made it so grabbing a moving item stopped the items angular velocity and fixed its rotation to zero.

Files

Pulse 0.25.0 66 MB
Apr 16, 2019

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